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AI Insights · Timothy · April 2025

Top City Building Games in Russia: Q1 2025 Performance

Explore the performance of the top city building games in Russia during Q1 2025, based on Sensor Tower data.

Top City Building Games in Russia: Q1 2025 Performance

In the first quarter of 2025, the performance of top city building games on a unified platform in Russia varied significantly across different metrics, according to data from Sensor Tower.

Puzzles & Chaos: Frozen Castle saw a strong performance with a consistent increase in weekly revenue, culminating at around $21K by the end of March. Weekly downloads fluctuated, peaking at nearly 25K, while weekly active users climbed from 54K to over 79K.

Isekai:Slow Life experienced a decline in weekly downloads, dropping to about 1.4K by the end of the quarter. However, weekly revenue showed resilience, reaching up to $9.5K mid-March. Active users decreased from 23K to approximately 6.4K.

Sid Meier's Civilization® VI maintained steady weekly downloads, closing the quarter near 1.2K. Revenue showed a gradual decline, ending at $773, while active users fluctuated slightly around the 6K mark.

Triple Match City had minimal weekly downloads, peaking briefly at 428 before falling to zero. Revenue remained modest, with a peak of $1.1K in early February, and active users hovered around 2.5K.

Lastly, Остров сложения: Головоломка showed no download activity. Its revenue remained low, peaking at $843 in late January. For more insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025